Learning Math and Coding with Robots

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Grid:
Tics Lines:
Width px
Hash Lines:
Width px
Labels:
Font px
Trace Lines:
Robot 1:
Width px
Robot 2:
Width px
Robot 3:
Width px
Robot 4:
Width px
Axes: x-axis y-axis Show Grid
Grid: 24x24 inches 36x36 inches 72x72 inches
96x96 inches 192x192 inches
Quad: 4 quadrants 1 quadrant
Units: US Customary Metric
Background:

Robot 1

Initial Position:
( in, in)
Initial Angle:
deg
Current Position: (0 in, 0 in)
Current Angle: 90 deg
Wheel Radius:
Track Width:
in

Robot 2

Initial Position:
( in, in)
Initial Angle:
deg
Current Position: (6 in, 0 in)
Current Angle: 90 deg
Wheel Radius:
Track Width:
in

Robot 3

Initial Position:
( in, in)
Initial Angle:
deg
Current Position: (12 in, 0 in)
Current Angle: 90 deg
Wheel Radius:
Track Width:
in

Robot 4

Initial Position:
( in, in)
Initial Angle:
deg
Current Position: (18 in, 0 in)
Current Angle: 90 deg
Wheel Radius:
Track Width:
in

Animate a Shooting Star
Problem Statement:
The pre-placed blocks will animate the star moving horizontally across the screen. Add more blocks to show the trails behind the star. Edit the pre-placed blocks so the star falls in a parabolic path.
/* Code generated by RoboBlockly v2.0 */
#include <chplot.h>
double i;
double yCount;
double yStar;
CPlot plot;

for(i = 12; i <= 36; i += 0.8) {
  yCount = i - 11;
  yStar = 34 - (yCount * yCount) * 0.07;
  //plot.backgroundImage("crescentMoon.png");
  plot.strokeColor("#ffff66");
  plot.fillColor("#ffff66");
  plot.star(i, yStar, 3, 0);
  plot.arc(i - 4, yStar - 4, 5, 45, 150);
  plot.arc(i - 4, yStar - 3, 5, 45, 150);
  plot.arc(i - 3.5, yStar - 5, 5, 60, 160);
  delaySeconds(0.003);
}

plot.axisRange(PLOT_AXIS_XY, 0, 36);
plot.ticsRange(PLOT_AXIS_XY, 6);
plot.sizeRatio(1);
plot.plotting();
Blocks Save Blocks Load Blocks Show Ch Save Ch Workspace
Problem Statement:
The pre-placed blocks will animate the star moving horizontally across the screen. Add more blocks to show the trails behind the star. Edit the pre-placed blocks so the star falls in a parabolic path.

		
Time