### Learning Math and Coding with Robots

 Grid: Tics Lines: Width px Hash Lines: Width px Labels: Font px Trace Lines: Robot 1: Width px Robot 2: Width px Robot 3: Width px Robot 4: Width px
 Axes: x-axis y-axis Show Grid Grid: 24x24 inches 36x36 inches 72x72 inches 96x96 inches 192x192 inches Quad: 4 quadrants 1 quadrant Hardware Units: US Customary Metric
 Background:

#### Robot 1

 Initial Position: ( in, in) Initial Angle: deg Current Position: (0 in, 0 in) Current Angle: 90 deg Wheel Radius: 1.75 in1.625 in2.0 in Track Width: in

#### Robot 2

 Initial Position: ( in, in) Initial Angle: deg Current Position: (6 in, 0 in) Current Angle: 90 deg Wheel Radius: 1.75 in1.625 in2.0 in Track Width: in

#### Robot 3

 Initial Position: ( in, in) Initial Angle: deg Current Position: (12 in, 0 in) Current Angle: 90 deg Wheel Radius: 1.75 in1.625 in2.0 in Track Width: in

#### Robot 4

 Initial Position: ( in, in) Initial Angle: deg Current Position: (18 in, 0 in) Current Angle: 90 deg Wheel Radius: 1.75 in1.625 in2.0 in Track Width: in

Draw Legs on an Animal
Problem Statement:
The pre-placed blocks will draw the body and one leg. Add the other three legs. Two legs should be drawn farther away, in a darker color.
```/* Code generated by RoboBlockly v2.0 */
#include <chplot.h>
CPlot plot;

plot.noStrokeColor();
plot.fillColor("#993300");
//plot.rectangle(11, 7, 3, 8, 5); to be implemented in Ch
+plot.rectangle(11, 7, 3, 8);
//plot.rectangle(23, 7, 3, 8, 5); to be implemented in Ch
+plot.rectangle(23, 7, 3, 8);
plot.fillColor("#cc6600");
//plot.rectangle(8, 12, 20, 8, 5); to be implemented in Ch
+plot.rectangle(8, 12, 20, 8);
//plot.rectangle(10, 6, 3, 8, 5); to be implemented in Ch
+plot.rectangle(10, 6, 3, 8);
//plot.rectangle(22, 6, 3, 8, 5); to be implemented in Ch
+plot.rectangle(22, 6, 3, 8);
plot.grid(PLOT_OFF);

plot.axisRange(PLOT_AXIS_XY, 0, 36);
plot.ticsRange(PLOT_AXIS_XY, 6);
plot.sizeRatio(1);
plot.plotting();```
 Blocks Save Blocks Load Blocks Show Ch Save Ch Workspace
Problem Statement:
The pre-placed blocks will draw the body and one leg. Add the other three legs. Two legs should be drawn farther away, in a darker color.

Time