Learning Math and Coding with Robots

0x2418126-6-12y2418126-6-12
Grid:
Tics Lines:
Width px
Hash Lines:
Width px
Labels:
Font px
Trace Lines:
Robot 1:
Width px
Robot 2:
Width px
Robot 3:
Width px
Robot 4:
Width px
Axes: x-axis y-axis Show Grid
Grid: 24x24 inches 36x36 inches 72x72 inches
96x96 inches 192x192 inches
Quad: 4 quadrants 1 quadrant
Units: US Customary Metric
Background:

Robot 1

Initial Position:
( in, in)
Initial Angle:
deg
Current Position: (0 in, 0 in)
Current Angle: 90 deg
Wheel Radius:
Track Width:
in

Robot 2

Initial Position:
( in, in)
Initial Angle:
deg
Current Position: (6 in, 0 in)
Current Angle: 90 deg
Wheel Radius:
Track Width:
in

Robot 3

Initial Position:
( in, in)
Initial Angle:
deg
Current Position: (12 in, 0 in)
Current Angle: 90 deg
Wheel Radius:
Track Width:
in

Robot 4

Initial Position:
( in, in)
Initial Angle:
deg
Current Position: (18 in, 0 in)
Current Angle: 90 deg
Wheel Radius:
Track Width:
in

Fishy Fish Animation
Problem Statement:
You need to edit multiple blocks and change the numbers inside the triangle blocks for the fish tail animation. The tail should be attached to the body.
/* Code generated by RoboBlockly v2.0 */
#include <chplot.h>
double j;
double x;
double i;
CPlot plot;
int count;

plot.noStrokeColor();
for(j = -20; j <= 7; j++) {
  //plot.backgroundImage("underwater.png");
  plot.fillColor("orange");
  plot.ellipse(j, 0, 12, 7, 0);
  plot.triangle(j + -14, 0, j + -8, 6, j + 0, 0);
  plot.fillColor("white");
  plot.circle(j + 4, 1, 1);
  plot.fillColor("black");
  plot.circle(j + 4, 1, 0.5);
  delaySeconds(0.03);
}
count = 0;
while(count < 4) {
  double x_inc = (randint(1, 2)).abs();
  if (1 > 6) {
    x_inc = -x_inc;
  }
  x = 1;
  while(x_inc >= 0 ? x <= 6 : x >= 6) {
    plot.fillColor("orange");
    plot.ellipse(7, 0, 12, 7, 0);
    if (x % 2 == 0) {
      plot.fillColor("white");
      plot.circle(11, 1, 1);
      plot.fillColor("black");
      plot.circle(11, 1, 0.5);
    }
    else {
      plot.fillColor("black");
      plot.line(12, 1, 10, 1);
    }
    delaySeconds(0.25);
    x += x_inc;
  }
  count = count + 1;
}
for(i = 1; i <= 30; i++) {
  //plot.backgroundImage("underwater.png");
  plot.fillColor("orange");
  plot.noStrokeColor();
  plot.ellipse(7, 0, 12, 7, 0);
  plot.triangle(-7, 0, -1, 6, 7, 0);
  plot.fillColor("white");
  plot.circle(11, 1, 1);
  plot.fillColor("black");
  plot.circle(11, 1, 0.5);
  plot.strokeColor("cyan");
  plot.fillColor("white");
  plot.circle(13, 1 + i, 1 + 0.1 * i);
  delaySeconds(0.08);
}
plot.noStrokeColor();
for(j = 7; j <= 40; j++) {
  //plot.backgroundImage("underwater.png");
  plot.fillColor("orange");
  plot.ellipse(j, 0, 12, 7, 0);
  plot.triangle(j + -14, 0, j + -8, 6, j + 0, 0);
  plot.fillColor("white");
  plot.circle(j + 4, 1, 1);
  plot.fillColor("black");
  plot.circle(j + 4, 1, 0.5);
  delaySeconds(0.03);
}

plot.axisRange(PLOT_AXIS_XY, -12, 24);
plot.ticsRange(PLOT_AXIS_XY, 6);
plot.sizeRatio(1);
plot.plotting();
Blocks Save Blocks Load Blocks Show Ch Save Ch Workspace
Problem Statement:
You need to edit multiple blocks and change the numbers inside the triangle blocks for the fish tail animation. The tail should be attached to the body.

		
Time